My friend Ujsoły suggested the transfer of one planet once every 30 days
What do you think about it?
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I think it's a good idea
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maybe destroying asteroids, so many of them
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My friend Ujsoły suggested the transfer of one planet once every 30 days
What do you think about it?Another idea that after the introduction would help to make the game more attractive :), I support in 100%
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very good idea
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good idea
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Only if that planet is blocked from starting attacks (including, of course, particle cannon) for at least 30 days.
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yep agree.
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another good idea but nothing happen cause the opinion of the players forca dynamic play is splitted in too much different ideas
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good idea
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i like that idea but think that the interval should be much more as 30days... maybe 90 or 180.
We plan to gave the IDT as new jackpot this also, that you can transfer an account.but i think these 30 days "no attack mode" is a bit too much; maybe 7days is enough that you cannot use it as a "direct" startegy
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I like this as long this will not change a lot planet placing on uniwerse like it is eveyrytime when we do a merge. 90 days or bigger should be ok.
As a reward on IDT also would be nice, but perhaps bigger chances as for a astro now ?
Quotebut i think these 30 days "no attack mode" is a bit too much; maybe 7days is enough that you cannot use it as a "direct" startegy
Time to build 12 lv of development center, 2 Micr. Acc. and 3-4 lv of teleport. This should be fair time. So yes, aroud 7 days sounds alright. -
Hmm yes, a 'traditional' colony would take between 1 week (solar powered) to 2 weeks (fusion powered), so a shorter period should be in order.
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What do you think of a teleporter mother ship, which can be moved once every 14 days ? On this ship is a teleporter 3 and a Fleet base 6 + 50000 energy.
And you can have a maximum of 3 of these ships. Cost 10 million pig-iron, 10 million metal, 10 million kryptonite and 10 million spice. And it should fly with warp drive.so far
T
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There are several things wrong with it, but just the highlights:
- if it only can be moved once every 14 days it will be destroyed on arrival
- why would you have teleporter 3 on it if it only has a capacity of 50000 energy?
- why would it need fleet base (and 6 at that), when the receiving planet can take care of that just as easily?
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One more thing to discuss - if we are talking about not using such moved colony somewhere for attacks.
What if somebody would move it close to his target (even if attack funcction is blocked), next send a colony ship close to this location and attack from there ?
We need a sollution here.@John Wick - write it as new thread pls, this is a bit of spam here. We have so much planets now, and i dont think players wuld like to have one more extra slot as a mother ship somewhere.
By the way i would ad there a small 1 field astro ment for alliance attacks - not scanner. -
ich denke wenn eine Umsetzung eines Planeten erfolgt ist, sollte der für gar lediglich eine kurze Zeit um 2-3 tage geblockt werden.
Außerdem dürfte man nicht versetzen können, wenn der gewünschte standpunkt von einem anderen Spieler kolonisiert werden sollte
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i like that idea but think that the interval should be much more as 30days... maybe 90 or 180.
We plan to gave the IDT as new jackpot this also, that you can transfer an account.but i think these 30 days "no attack mode" is a bit too much; maybe 7days is enough that you cannot use it as a "direct" startegy
I agree, I only hope that the "no attack mod" will be as short as possible
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