• Hi All.


    I think more alliances could give another boost to this game!
    Alliances have equal military strength.
    For example: alliance maximum 15-20 players.
    Limit the number of castles.
    Equalize the military strength of the players.


    (This would be a great help to players with less military power.)


    two or more alliances could not attack one.
    can't even support it.
    Each alliance would be self-reliant.
    only alliance could go into capitulation mode.
    For military force, not time!!!
    If the alliance reaches the set military level, it would become active again.
    So military recruitment would be important for everyone.


    So there would be 15-20 new alliances. Or more.
    And it would bring a lot more war or teamwork.


    it's good to see that some players think that two alliances may be enough. And maybe they're right!!!
    I think it would be pointless and would lead to a long and boring war where we would see many kamikaze attacks and many players would end the game.


    I believe more in a system of more alliances. :)


    Regards


    Anfisza

  • A nice solution for a new world. But for "the crusades" so many changes will not work. Look at what limiting the number of troop-producing castles has already caused on chaos and commotion. And then you want to minimize and equalize the number of people in the alliances, the number of castles and the number of troops.


    I don't think two alliances are ideal at all. However, for now it is the only solution to a problem created by your alliance. Hopefully it is temporary and more and smaller alliances can exist again in future.

    • Official Post

    first, thanks for creating a idea/suggestion thread - thats a positive and targeting progress, like that


    2nd, the thing is, you talk from alliances, is it so important to read 5 other alliances, than that must be clear, these alliances are still wings or non aggression / partners... Means you have (i think) still 2 fractions, when each fraction has many more alliances (with your idea)
    I think this changes almost nothing.


    This capitulation link to alliances, sounds nice, but i want to say that here, this feature is to don't lose players. I would like to see that one player can go into capitulation when others want to play "to the end".


    PS:
    moved this to suggestions section; before we start discussting again what a speakers corner is.

  • Hi Dschibait!


    The most important thing is that as few players as possible go! I agree!


    Thank you for your answer! Thank you Juflo, thank you Caligula, maybe one day everything will be back in the old round!


    The Tick-tack is very childish! the game is more important!


    Best Regards


    Anfisza