-There are a large number of residences, the number of daily attacks could be increased to give more emotion ...
for example day 1 = 11 attacks, increasing 1 more attack daily, day 7 = 17.
-More options could be added in addiction from % in resources and % troops.
For example include % market, % chamber, % reduction in construction times, etc ...
-In events prizes hidden in residences. A number of objects (updates, mage, baldur, stars, santuary, etc ...) could be hidden at random among all the residences.
x for example during the Christmas event 100 objects are hidden.
Well I hope you like these ideas ...
A greeting...