From previous ideas that I once gave. the ability to add combat to the combat simulator. the ability to show the fight to other players have been realized. Players are very happy with this update.
Admins did a good job.
I think it's worth writing new ideas for development this game.
below is a small list of my ideas that could spice up the game
1. do weekly tasks to do - for example, week one. send a specific number of markets. week two send a specific number of attacks.
various bonuses for completed tasks. for example, accelerating the production of raw materials / army.
2. create a world where new players would start. for example, there would be speed for building army castles x 2.
the player after completing specific tasks - teaching game mechanics would have the opportunity to enter the world 1
3. add a feature for recommending the game. for example for 5-10 players acquired who meet the requirements (for example I achieve specific points / army) the player who recommended gets a bonus (for example gold)
4. discord chat has become very popular in games https://discordapp.com
most of the big games started using it. players have a very easy way to communicate with each other. makes it possible to attract new players.
5. as we have the "big map" tab to give an even larger map to choose from. sometimes it would improve, for example, sending attacks on bandit camps
6. now we have that by attacking the enemy we gain some of the resources, not as it was 100%. this was to help players not attack non-active players from their own alliances - for the benefit. enough to do that as a player any player will lose at least 10-50 million troops. the aggressor gets 100% resources. As players have greater losses it means that this is not an inactive attack. there would be no such situation that the aggressor cannot attack because he has no resources
7. for example, give in-game messages with the option of,receiving gold for helping translate new game features into specific languages. I think the translator will not do it better like players who use given languages. it would be nice to have everything in one language.
8. create something on the example of alliance structures - research that can develop an alliance with, for example, raw materials. would increase the production of the army's raw materials. strengthened shafts. players from the alliance could send resources for this purpose. Alliance leaders could decide what to develop first.
9. sometimes create an event like that for example for 5 hours the army moves 2-3 times faster. players would sometimes visit damoria to see if a new event had appeared.
10. give the opportunity to use witches in Baldur.
11. we can do castle tests to improve the quality of troops. giving the opportunity to exchange crystals for gold. And how to add new studies? for example after study to increase the speed of markets
12. adding a new building - which would give the opportunity to hide the army in castle for a limited time. this would help smaller players defend. Giving new variants of defense
13. for example, make a bonus for liking damoria on facebook. for example, a specific amount of gold. The more funpage he likes, the greater the chance that it will display to new potential players.
14. give the opportunity to build a granary over 100 lvl. I think it would help destroy the castles.
15. castles with less than 900 sites for construction give the opportunity to re-buy 10% of sites. Currently, players are at such a stage of development that castles below 900 seats are generally much less valuable than they were once. that would increase the goal of not destroying them. Now we can increase the space by 10% once. add the second option
16. 3. new types of troops. For example: kamikaze, slinger (using a slingshot) , Archer on a horse, Nobleman
17. this idea is rather difficult to implement but certainly it would attract new players. playing fights in simulation. Fights would have their appearance. instead of just numbers now. (in the settings it would be possible to stick to the numbers only)