Hello Chemilla,
So far this has been the case. I have not heard that this will change
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Hello rdamking,
This is an alliance game. The intention is not for small players to attack a dragon alone. They will not be able to capture many scales. But an alliance can defeat a dragon and all participants in that dragon hunt will receive a share of the scales for 14 days. As a small player, you are more dependent on your alliance. -
Hello Chemilla,
Both are not bugs
As described above by Nordium, the meat that you did not use in the previous event is saved. This is not shown in the statistics of the meat event, because you did not earn it in this event.The text is not a bug. If you pick up the meat with the shortcuts- keys and you come to a castle where the butcher has not been activated, this text indicates this. The butcher cannot give you the meat / cannot finish because it has not been given the order to make meat.
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Hello Chemilla,
I can imagine that after the battle the religious attitude of the wounded soldier is not taken into account. All the injured are collected and the physician is instructed to try to heal as much as possible. It is up to Player as Leader of his Damoria empire to decide which troops need to be healed. The Player's knowledge/experience with the game, his style of play and the state of his treasury have always been a decisive factor in this game. Not only in combat, but also in spending gems and amber for healing. It is known that old information can still be found in the game and that it is no longer always applicable. You can always ask in the forum whether certain information is still up to date.
If you still want compensation, I suggest requesting this via a support ticket.If you want these healing options to change, you can start a discussion or make suggestions in the other topic's on the forum.
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Hello Chemilla,
Paladins are very religious warriors. They prefer to die in battle and do not accept healing from the Damorian physicians, preferring instead to wait for divine judgment on their lives.
translation: As far as I know, The healing of paladins ( and templars) was always a problem in this game. I don't know if this is a bug or a feature of these warriors
RE: Healing power
https://board.bitmeup.com/index.php?thread/6430-healer/&postID=54032&highlight=paladin#post54032 -
Dieses Thema stammt aus dem Beitrag: erneute Zusammenführung , scheint sich aber um ein anderes Thema zu drehen und wurde daher in ein neues Thema eingeordnet.
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Ich habe einige Beiträge von diesem Thema in ein neues Thema (War world 1 "the crusades" )
verschoben, da ich keine Ähnlichkeit mit dem ursprünglichen Thema sah. Wenn ich es falsch verstanden habe, lassen Sie es mich bitte wissen und ich werde es wieder ändern.
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In world 2 venturia there is a player with the name Darth Farysek in the alliance česko-slovenská kolben-daněk. In world 1 "the cusades" the name is unknown. I hope the admins can do something with this information. But always provide player name, ID and game world.
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In diesem Thema geht es um „erneute Zusammenführung“. Bitte posten Sie hier nur zu diesem Thema. Einige der oben genannten Beiträge gehören unter . Eure Meinung zu diesen Worten
Bitte achten Sie darauf, was Sie melden möchten und wo dies am besten geschieht.
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This draw should also be the outcome of the simulator. You can simulate the results to see which troops your opponent had in the castle. Then you know which ratios of force you should avoid in battle, so that the battle does not exceed the number of rounds and end in a draw.
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Hi Chemilla,
There are different types of draws. From what I can see from the reports (I don't have access to player account and could be wrong) this draw is caused by the combat power of the opposing troops being equal for the game.
The battle script has the troops fight for X number of rounds. After each round it is checked whether a player has reached the maximum number of victims (battle setting). If the combat value of the troops is close to each other, it may happen that the maximum number of rounds is fought, it is then automatically a draw.
In your battles, the maximum number of rounds that the players can fight against each other has been reached. There was no winner in those rounds and none of the players made it to the battle setting to surrender. Therefore, the fighting stopped with a draw. It is possible that you would have become the winner if there were more rounds if your setting is higher than that of your opponent. But the battle script only provides for a number of rounds.If I'm right, this isn't a bug, it's part of the battle script.
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Hello Chemilla,
Also in my account in w2 venturia the trader indicates that no goods have been delivered. But the goods have arrived. It's an error in the reporting, not in the market.
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Dear Templfr,
You have made accusations here against a fellow player and accused the Damorria team of discrimination based on nationality. You got a response from Dschibait and even screenshots from Olokun refuting the allegations.
Are you brave enough to admit that you were wrong and to apologize?
I hope so because an apology doesn't change the past, but it may change the future and I hope that if anyone else has reservations about this game they will pay a little more attention to how they present them here.
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taktik Ich habe diese Frage in einem neuen Thema gepostet. Es gibt verschiedene Möglichkeiten, die Truppen-Bauschleife zu erweitern, damit sie sich nicht leert. Auf der Goldseite können Sie das für Gold kaufen, für Bernstein können Sie es aber auch um 25 % erhöhen.
WIELKIE KROLETWO; Ich möchte darauf hinweisen, dass auch ich nur ein Spieler bin, der versucht hier im Forum Antworten geben. Es gibt mehr Mitglieder im Damoria-Team, die dies tun, und auch andere Spieler sind bereit, ihre Freizeit damit zu verbringen, Fragen zu beantworten. Mit etwas Freundlichkeit und Respekt macht das viel mehr Spaß -
Hallo Wielkie Kroletwo,
Die bei der Beschwörung gewonnenen Preise werden nicht sofort gutgeschrieben. Erst wenn Sie die Seite aktualisieren, können Sie die Ressourcen in Ihrem Speicher sehen. Wenn Sie mehrere Zauber nacheinander aktivieren, ist es ratsam, die Goldseite gelegentlich zu aktualisieren, um zu verhindern, dass der Speicher voll wird, da alle entnommenen Ressourcen auf einmal erfasst werden.Es ist möglich, das die Ressourcen im Schloss gut beschrieben sind , allerdings erst, nachdem Sie das Schloss/die Goldseite verlassen habben und es nicht gesehn habben?
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If the players don't find it very interesting, maybe they could remove it from the energies??
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hello Chemilla,
This is not as easy as it seems. Do you want to ship all gemstones? Or do you want to be able to ship per type (diamond, ruby, emerald)? Do you want to exclude certain castles from sending the gems? (like your main castle, where you need gems to activate the Philosopher's stone).
And if there are more gems than fit in the treasury, will they be lost and should there be a warning?
What do you think of this adjustment of your idea:
The trading master gets a gemstone colleague. You can hire him and he will ensure, during the hired time, that the type of gemstones you select are shipped from the castles you select to the castle of your choice. The gemmaster will stop sending when the treasure chest is full .
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Hello Wanderlay,
Please provide an English or German translation in the forum if you write in another language. This ensures that everyone can read the forum:
"Good morning ,will there be more bandit camps during the Halloween event?"
Whether there will be more bandit camps is up to Dschibait. So we'll have to wait until he has time. -
Hello Chemilla,
* Creating a new type of unit is a major change in the game. It not only changes the battles, but also the construction of the castles, the troop master, the importance of a wall and it changes the resource balance. There must be compelling reasons for such drastic changes. Can you talk about what this additional combat unit will add to the game? It will also help if more players want a change of this kind in the game.
* Cleaning up of Abbandoned castles
In this topic Dschibait has asked for proposals for the gray castles.
*The banned players are sometimes banned for using bugs. It is not wise for players to reuse their castles as there is a chance that the castles will be infected with the pests or will have other consequences due to the bug use. They are unusable. A solution is being worked on. There is a proposal to regularly place "gray" castles created by the game. Proposals for this are also welcome.
*A solution for the amber castles that have turned gray is currently being worked on.
*You can create your own surveys here in the forum. A positive outcome will certainly increase the priority an idea receives.