I want to open a discussion about problem (at least from my perspective it`s a problem) of the flying cost. When fleet is a small u don`t see that, but when your fleet becoming bigger and bigger u starting to see that. Yeah, u can consider that as crying, but i think many players already face it, when u have fleet, but u don`t use it, because it`s not worth to fly. Because 98% of your flying are for nothing and every fly cost your tens/thousands millions of spice. And i flying on pheonixes the most, can`t imagine how it`s for players with BS`s/stealth bombers.
When u start spending so many resourses for nothing u would come to conclusion, that better not to fly, and build on theese resourses something else (like mines or more fleet - for me one flight with full fleet cost me minimum 4k pheonixes, and every flight i face with the same dilemma, am i ready to loose 4k pheonixes for nothing?). That`s why for me it`s much more intersting to play on "low", because only one limitation for flying is your time, that u spending on the game. And now even if i have time to fly, i don`t do it. That could lead player to the point - that game become boring.
Yeah, u can say that it`s just "crying", and argue that now event give players huge amount of resourses, but still. Resourses are limited, and it doesn`t resolve the problem, just delaying it.
I want to see your opinions of the all players about it (maybe i`m terribly wrong and it`s not a problem at all), and how Team members see this. Now they have statistic of the amount fuel, that players spending on flights. Maybe u should add to the game some research/building, that will decrease amount of the spice, or reduce it directly for all.