Hello Spacepilots!
Let us know some of your ideas about the assistants improved power!
regards
Dschibait
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Hello Spacepilots!
Let us know some of your ideas about the assistants improved power!
regards
Dschibait
Construction Commander : reduce building cost by 10%.
Engineer : Reduce research time by 10% and Urplasma extraction always at min needed time instead of random.
Merchant, Spy Assistant and Escape Flight Assistant : nothing, this are already perfect.
Construction Commander : reduce building cost by 10%.
a bit OP in my opinion. Cause buildings have no risk at all to make them cheaper just highly supporting mineraccounts but want help an other gamer
Engineer : Reduce research time by 10% and Urplasma extraction always at min needed time instead of random.
yes for retro and nexus the reduced research time is prett well
the up extration isnt an option - pls have in mind the company needs to earn money to develop SI and other games
Merchant, Spy Assistant and Escape Flight Assistant : nothing, this are already perfect.
well some quality of life things could be implemented for merchant for example a button wich will trade your spice directly in the amount of res youll need for next reearch or building and so on.
With the escape flight assistance I think it’s a good idea, but as long as you can still send your fleets off one by one or all at the same time it would be a very useful addition to the game.
With the merchant I hope that you can also do the same like with the escape flight.
Merchant all planets into one resource ie spice on all planets.
Or the escape flight assistance wouldn’t really be of much use because you would have to still go to each planet and use the merchant to turn all resources into spice.
I like the idea that the game would become much more simple.
Truth is any new additions would be much appreciated
what you think about this:
for the merchant we would like to see that you can build buildings / ships or researches without having the exact resources, the trade to the correct resources would happen on start click - players get an information that they can build a building / research or ship defense, if trading the resources. So you can play much faster and don't need to switch resources all over
yes for retro and nexus the reduced research time is prett well
the up extration isnt an option - pls have in mind the company needs to earn money to develop SI and other games
I did keep that in mind thats why i said minimun current time needed instead of reducing the time. Getting enough urplasma for an assistant would take like a month or 3 depending on the server.
you still can get every day free UP, a limitation of UP researchtime will result in every month free paystuff ... you maybe happy that you have possibility to get every payfeature including vip12 for free in this game but this will need some time and thats absolutly ok
vip12 for free will it take some time? don't make me laugh count 10 plasma a day. I don't know if you'll live to see the end of the collection