• Official Post

    Hello Mebuly Master!


    There appeared some bugs in the past few days that we have fixed and just updated.


    We have also made a change to the automatic battle of NPCs.
    There are cases where players have run into the range of auto-fight NPCs and then have to fight against several times to get out of the range of this opponent.
    We want to avoid this frustrating situation: that after a defeat, the npc don't starts a automatic fight for 30mins. Thus the player can easily remove himself from the range of this NPC to prepare his team for the next try.


    The following bug fixes also just been released:
    - Fixed various flaws of layers or collisions
    - the disco cave of teenagers on Route 4 now has the correct background and an improved ambience
    - a problem was fixed where the health bar could over 100% width
    - a problem has been fixed in the evolve process of Mebulys; on some systems the evolve window is'nt shown or opened correctly
    - Fixed a problem where an area of the game (with closed chat) could not be reached
    - Fixed a problem where "NaN" was displayed as a value for a level rise


    We wish you much fun
    Your Mebula Team