The transfer script didnt bring this functionality to allow transfers below xxxx points.I didnt know your points but i can talk with the team about this option. But your points should be below 50% of the first of int/de/ru (is just a number, this is not "fix", and just an idea)

    Thanks for listening to my idea.
    Well, I was more thinking about selection with the creation date of the account.
    For example, only RETRO accounts created AFTER the begining of INT/DE universes (2011-11-16) would be able to have a copy in that new Fusion universe (and only accounts not created in Genesis).
    I think it's pretty easy to do a script in order to check if the account was created before or after a date.
    This idea can bring a good number of players in that new fusion universe.


    By that method, biggest players (top 200) allowed to transfer their account in RETRO are:


    MadCastleWOTV69.148.619


    Leader ElfhoR3U60.106.173


    El Gordo-59.099.700



    MARK720-46.108.290


    Space.OpaD-A43.556.098


    RoGaRoEMORT32.774.418



    nik_nikols-31.346.068


    Mr. MojoTHC30.947.746



    WUJOT - 28.545.727


    rafall77UGoF 24.618.280



    400lbgorillaSotS 23.769.659


    Corona65-PG- 22.373.718



    Boromir67D303 20.621.584

    This are 2 questions; you ask for a fusion of universes; and this fusion isn't with retro.
    But in this fusion time, i would provide the oppertunity to all de/int/ru players to go into the new fusion universe or transfer to retro.

    Ok, but are the RETRO accounts created AFTER the start of INT/DE universe (Genesis accounts not included of course) allowed to have a copy of their RETRO accounts into that new fusion universe ?
    It would be fair (biggest RETRO players not allowed) + it would add more players in that new universe (bring players is the point I guess).
    You can check it on the RETRO ranking, only the smallest accounts in RETRO would be able to join this new fusion universe.
    If you do that, it would be really nice, because I would love to play again in a fully active universe !
    For example, I created my account on the retro at the end of 2013, almost 2 years after the begining of INT/DE.
    And top 1 of INT and DE have from far more points than me.


    tu this truce question:


    i would like to have more opinions, but i think we could go this way.

    Yeah, because I am not sure everyone want a protection mod which would forbide us to play during 48 hours ...

    you have an active event there and also you have a big resourcen lost if you do this.
    Still, we have this in damoria (ok there are no escape flights like in si, but its just 48hours)

    So it's already 100% sure there will be a protection mod during 48 hours on SI ?


    we already planned this fusion, you will go for it next year - or you can vote for them starting next year - maybe not all players like this!


    (and also retro is'nt include anyway)

    You said there will be an universe where RETRO+INT+DE+(Rus?) would do a fusion and another one without RETRO.
    So what now ? Retro isn't included in anything anymore?

    will see if there are other players who will discuss this,
    but we already had this for damoria, and i also would like to do this for spaceinvasion.


    i think 48h is not too long :)

    Oh my god, even without this, nothing is happening, but you really want to add this?
    This is pathetic...
    Don't you want to rename the game "Hello kitty" ?
    If you guys can't play, just put vm or do escape flights, but stop crying to get a protection mod...


    Edit: Instead of that, can we get a Fusion with all universes (Int+De+Retro) ? P-L-E-A-S-E

    nope, the event is planned as a stealing event... you should'nt haord treats, you should be always carefull!
    By this implementation also small players has a chance to annoy you!

    Alright then, if you say that everything works as u planned, let's go on (even if i have some doubts about it^^)

    Hi,


    Are we allowed to move each of our planet only ONE time or as much as we want until Saturday 23:59:59 ?


    Regards,
    Johzy

    Some others:


    Defender .PERUN.

    DESTROYED




    The attacker won the battle!
    He won 174.983.760 pieces of pig iron, 21.647.555 pieces of metal, 213.550.961 kryptonite crystals, 276.801.521 units of spice

    The attacker lost a total of 11.547.350.000 units.
    The defender lost a total of 80.118.883.000 units.

    There are now 21.240.885.000 metal and 15.019.946.200 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%



    ROUND - 4 -

    Attacker Johzy


    15523028383
    86494500
    48640500
    13000013000000


    Defender timdoo

    DESTROYED








    The attacker won the battle!
    He won 531.508.077 pieces of pig iron, 146.981.951 pieces of metal, 376.242.148 kryptonite crystals, 945.143.931 units of spice

    The attacker lost a total of 6.735.100.000 units.
    The defender lost a total of 53.775.828.000 units.

    There are now 13.732.132.400 metal and 10.424.338.800 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%



    ROUND - 3 -

    Attacker Johzy


    1687004
    864
    486
    130000


    Defender Cµlùmba

    DESTROYED








    The attacker won the battle!
    He won 163.099.019 pieces of pig iron, 64.251.128 pieces of metal, 182.868.597 kryptonite crystals, 433.283.253 units of spice

    The attacker lost a total of 0 units.
    The defender lost a total of 14.612.461.000 units.

    There are now 3.420.503.400 metal and 2.264.288.600 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%


    ROUND - 4 -

    Attacker Johzy


    10000001
    86494500
    48640500
    13000013000000


    Defender -oko-

    DESTROYED








    The attacker won the battle!
    He won 75.819.562 pieces of pig iron, 15.708.621 pieces of metal, 86.435.891 kryptonite crystals, 87.997.450 units of spice

    The attacker lost a total of 0 units.
    The defender lost a total of 11.265.490.000 units.

    There are now 2.671.367.600 metal and 1.805.229.200 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%


    Defender Maximus_Größenwahn


    2
    91000
    40500
    13000000


    The attacking fleet fires 444606 times with a firepower of 2251671102 + X damage points.
    The defending fleet is damaged by 81000 damage points.
    The defending fleet fires 2 times with a firepower of 182000 + X damage points.
    The attacking fleet is damaged by 182000 damage points.








    The battle ended in a draw: The attacking fleet withdraws to its home planet!

    The attacker lost a total of 60.092.883.000 units.
    The defender lost a total of 143.771.023.000 units.

    There are now 47.425.098.600 metal and 33.499.445.000 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%

    Funny evening:



    Defender styna12

    DESTROYED




    The attacker won the battle!
    He won 68.295.114 pieces of pig iron, 2.971.348 pieces of metal, 10.953.507 kryptonite crystals, 90.990.770 units of spice

    The attacker lost a total of 1.241.200.000 units.
    The defender lost a total of 45.107.618.000 units.

    There are now 10.796.088.400 metal and 7.663.432.800 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%




    Defender MAXIMUS2000

    DESTROYED




    The attacker won the battle!
    He won 25.600.000 pieces of pig iron, 32.890.629 pieces of metal, 36.083.178 kryptonite crystals, 3.021.735.916 units of spice

    The attacker lost a total of 0 units.
    The defender lost a total of 3.219.395.200 units.

    There are now 730.978.400 metal and 539.045.080 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%




    Defender MaXimumOwn

    DESTROYED




    The attacker won the battle!
    He won 165.341.466 pieces of pig iron, 148.345.338 pieces of metal, 126.808.731 kryptonite crystals, 87.598.537 units of spice

    The attacker lost a total of 3.490.800.000 units.
    The defender lost a total of 43.146.620.000 units.

    There are now 11.135.106.000 metal and 7.471.659.600 kryptonite at these space coordinates
    The chance of an asteroid forming is 0%

    Das "neue" Test Uni steht in der ankündigung.
    Das neue "Retro+GeNeSIS"-Fusion; dort will ich erst was zu sagen wenn die Umfrage vorbei ist. Solange will ich hier noch auf ein abschließendes Ergebnis warten.
    Ich weiss das viele Spieler bis zu letzt warten und sich alles hier durchlesen.

    Sorry, I don't really understand german, but when will we know the result of that survey ?

    no i wrote that i do a second poll if de/int/ru will have a fusion to a new "fusion" universe AND retro.
    This means you can choose if you would copy your accounts to fusion or retro.
    If you play on de and int you can transfer de => fusion and int => retro.
    But the most players only play one universe. So this will get some players to retro but the most are go to the new fusion (if this poll reults in this way)

    Ok I missunderstood about that, sorry.



    in 2 years? Its your oppinion, i also play games where you can buy stuff; and 100€ in 2 years if i play this game often its not so much; yeah.
    But still this based on your life; if you have some money to pay this for a game; why not... but i think we dont need to discuss about this. The amount is almost the trade assistent for 2 years...

    You said that he used it in only 6 months, now 2 years^^


    Well, I am a little bit dubious about some stuffs, but at least there are some change.


    Thanks for answering my questions.


    PS: I hope ressources will be reduced by 30% as well for more fairness

    So the Retro has so big accounts; we dont plan to have fusions with de/int and ru with retro, so there are not so other ways to get more players there.

    You said that you would do a survey to choose if u do a new fusion universe or a fusion with retro ???



    the amount was not such a big value

    Is 100 € not a big value ?

    not rly; he used urplasma one time and cant use uni urplasma (daily urplasma) for anything after this.
    This means he used urplasma 6months of this universe and after this he didnt use anything...

    Yeah but in this 6 months he used HUGE amount of urplasma (who led him to his current ban ;) ), which threw him to the top as it did for hip hop (this last one got an hilarious number of coloships, to show how many times he used inter transmitter).



    GeNeSIS: 3*20*2 = 120years
    Retro: 5*11+5*12 = 115years (5years for bigpoint; 5 for bitmeup; i didnt know anymore the date where you get the 11th planet; but you have since some months 14 planets; so i think we can ignore this)

    As I said, all of that doesn't mean anything, because the effect between the number of years played and the number of planets (+ urplasma) has a NON LINEAR effect on the account growth. + During the early years before RETRO there weren't assistant like merchant, which give a big advantage.
    Beside this, there are not a lot of players remaining in RETRO who started from the begining of SI (I am the exemple).


    PS: Is the Iqekim account going to fall inactive before the possible fusion ?

    could you inform you before posting anything?


    iqekim didnt use urplasma (you may read the post from him)

    Are you kidding or ?


    What you said in that post (Iqekim used urplasma gotten by bugusing):
    (Post from Iqekim)


    To clear this issue for all "fair" players... IqEkim used a bug a year ago where he has get much urplasma by creating multi-accounts and using our recruit a friend system. This means he get much minues urplasma (because he already used this).


    + If hip hop didn't get destroy by an alliance attack and stops the game, he would be probably be one of the tops...


    see the ranking by clicking on "GeNeSIS" on our new universe selection and then reduce the points by 30% so you know what is the end result

    Once again u forget that it will occur the 17 th september... points will change... and so amount of ressources !
    What about ressources, will they be reduced as well or not ?
    Can you answer about questions I asked on my former post please ?

    for researches you have as important factor not the resources - its time. And 2years with 3x is 6years; so why i should reduce them?
    And you dont should forget that they also lose points by removing 6 planets.

    It's not that easy as u would make us believe: triple speed + 20 planets + a system of "pay to win with all that urplasma free and not free" (indeed, who were the tops 1 in Genesis ? Hip Hop, iqekim ? These guys used urplasma so bad that everyone else in their own uni were complaining about that "pay to win system".)


    That 3 factors makes the growth of accounts non linear compared the the "total time played" (3x2=6 years).
    Perfect exemple of what i am saying: How is it possible that the number 1 in researches in genesis ("6 pseudo years") has more research points than the number 1 on RETRO (10 years) ???
    Another point: ressources has to be reduced also, otherwise players in Genesis will stock their ressources instead of building mines and fleet.

    i think that we should not also offer this... But i will talk with the team about these "after register-date"-cases;


    For these players which decide to go into retro it should be in mind that they have big players around them.
    Getting this oppertunity means that the retro will may lose many players. I would prefer a increasement of the speed-up system for example to 20% of max. points.

    Well, I find all of this a bit unfair for people like me, if genesis players points are not a little bite more reduced than 30% or fusion between retro/DE/INT/RU not going to happen, i don't see why i would keep playing...
    + u said u maybe would reduce by 30 % genesis players fleet points, well alright, but what about research ? ressources ???



    20% Speed-Up is overkill. This would be ~34.000.000 Points in DE. With more than 15 million points, there really is no need for more Speed-Up. In my opinion even right now the Speed-Up System is overkill. It always has been a important part of the game that you need much time and effort to grow. It took years to get 5 or 10 million points. Now you can already reach that in one year or less. This is not going to get us new players. It's just decreasing the value of current points.

    Yeah, 20% is insane, we agree

    for de/int/ru we plan to give these users the oppertunity to transfer to retro or a new "fusion" universe.
    But this will come with a later step. (and poll)

    Ok, but in case they all transfer to a new "fusion" universe, would it be possible for retro accounts which has been created after the begining of retro uni and INT/DE (2011-11-16) to transfer their accounts to this new fusion universe?
    I know it looks difficult but it would be more fair for people like me (I started my account on retro uni on 2013-10-04, almost 2 years after the INT and DE uni opened).

    295 players are in GeNESIS with no account in retro.


    You can open the GeNeSIS Universe on our new Universe Selection there you see the top10.
    To see more, you can use one of our external ranking sites or log into the universe.


    regards
    Dschibait

    295, probably, but you are talking about active and non-active players (including players with a very little amount of points).
    If you regroup DE + INT (+RU?) with RETRO and genesis, then yeah it would make a very active uni.
    About fleet reducing: I think that it's useless to reduce fleet beyond top 100

    We know that Fleeters have a higher "result" - would you reduce the fleet by 30% ?
    We also know selecting a new position can be a strong feature for these players. But to avoid that this is to strong its also possible that RETRO Players could also get this feature.

    If a fusion of universe occurs between RETRO and Genesis, I think we should apply that fleet reducing of at least 30% + allow retro player to select positions as well.



    While in principal I like the idea I have a couple of questions:


    1. How many new players could this generate for Retro? By that I mean players that play in Genesis but do not currently play in Retro.


    2. As we know the accounts in Genesis have been grown at 3x the rate of Retro. What point ranges will we see come accross? My concern here is Retro could get flooded with larger players which in turn could put off smaller players.

    That's exactly what I wanted to point out.

    I didn't understand everything about koelner's post but I think there are some good ideas here like this one: "Uni Speed mal 3? Also werden nur 1/3 der Fleet"