• Official Post

    Hello Spacepilots!

    We’re excited to present a new batch of features and updates today!

    🌼 General Changes (applied to all universes):

    • You can now redeem the same bonus multiple times in the Flower Event.

    • Spacia farm attacks now display the Spice value of the stolen resources in your message inbox.

    • Restored defense units and ships after battles are now shown in the battle report – but only to the defender, not to the attacker or in public reports like Hall of Fame.

    • Fixed an issue where Spacia had too many resources after planet relocation. Resource levels are now reset upon moving a planet.

    • Fixed a bug that caused warning messages (at the top of the screen) to display incorrectly.

    • Corrected several texts that were still mistakenly shown in English or German. All texts should now appear correctly in your selected language.

    🧪 New Test Phase System: PTU (Public Test Universe)

    You’ve already seen occasional tests in the past. Moving forward, we want to introduce a more structured and frequent test system inspired by the “Public Test Realm” concept – ours will be called the:

    “PTU – Public Test Universe”

    Whenever we introduce larger, test-worthy features, the PTU will open under specific conditions. Everyone is invited – not just team members – as we need active players for in-depth testing.

    And: The first test feature launches this Friday!

    👾 Alien Outpost Event (PTU Launch on Friday!)

    We’re planning a brand-new Alien Outpost Event for Pentecost, and you can already try it out during the PTU phase!

    🕑 PTU Launch: Friday, May 2 at 7 PM (CEST)

    Duration: Approximately 9 days (depending on feedback and stability)

    🛸 New Feature: Alien Waves

    Previously, alien waves attacked automatically when you were active in the outpost galaxy. Now, that concept is getting a major overhaul:

    • You decide when a wave begins.

    • Each wave only lasts a maximum of 5 minutes – no more waiting or preparing for ages.

    📈 Progressive Wave System

    • Endless waves: Beat Wave #1? You can start Wave #2, and so on.

    • In the first 100 waves, you unlock powerful bonuses through a skill tree, including:

      • Increased mine production on the outpost

      • Reduced ship/defense build times

      • Lower ship costs

      • Boosted ship strength (attack/defense/all stats)

      • Higher defense unit cap

      • Ship restoration chance after battles

    🔁 How It Works

    • Wave growth: Each wave increases in strength by nearly double.

    • A wave is considered defeated once you destroy 80% of the ships – the next one starts automatically.

    • If you fail (e.g. due to saving), the wave ends and you can start a new one or take a break.

    • You can restart waves up to 10 levels below your highest reached wave.

    • Once started, a wave cannot be started again for 4 hours. (Note: This cooldown only applies to that specific level – e.g. if you start level 10 and reach level 17, you cannot start level 10 again, but 11–18 are fine.)

    • This restriction does not apply to levels 1 through 5.

    ♻️ Additional Mechanics

    • Debris fields from alien waves can be recycled, with extended collection intervals.

    • Skill points (bonuses from the wave tree) can be reset after 60 minutes.

    • For defense units, reset is only possible if the reset won’t drop your unit count below the required threshold.

    • Alien tech levels increase with each wave.

    • Player tech stats in these battles are determined by your chosen skill tree bonuses.

    📣 Join the Discussion!

    We invite you to share feedback and suggestions in the


    🌸 Enjoy the testing – and may your flower fields flourish!

    Your SpaceInvasion Team

    • New
    • Official Post

    Hello Spacepilots!


    Thank you for participating in the first test phase of the new Public Test Universe (PTU)!

    Thanks to your valuable feedback, we were able to implement some great suggestions and fix a number of bugs. All of this contributes to making the upcoming Outpost Event an even better gameplay experience.


    As a small token of our appreciation, all testers who completed Wave 3 will receive the exclusive title “Testpilot”!


    Best regards

    Your SpaceInvasion Team