• Official Post

    Hello Spacepilots


    Recently, a rather unlovely strategy for blocking enemy raid colonies came up in SI2. It seems to have become fashion, which we do not condemn first to use the Stealth bomber for such attacks, since these can not be seen halfway.


    And now we come to the rule violation which has become fashionable.
    As a rule, it is clearly defined that the attack flights must not take more than 24 hours for the outward journey. Obviously some of you are of the opinion that one does not have to stick to this rule.


    As long as you use Stealth bombers noone can tell how long the single flight is actually on the way?!


    ... wrongly thought ... and precisely this misconception has led to several temporary account locks lately.
    Unfortunately, however, this "deterrence" seems to show little effect or just does not doing the round. Since we do not want to block various players again and again and possibly lose them thereby completely, we have made changes in the flight system.


    From now on it is no longer possible to start attack flights with a flight distance of more than 24 hours. Existing tickets on this topic will be closed, and any outstanding sanctions will follow in the coming days.


    We hope that you will appreciate this new "function" and the game will be more fair in the future.


    Your SI team