Please excuse me for jumping into this German thread with an English post, but I am kind of managing to follow the discussion with google translate, although there are many comments and points that I am struggling to follow.
Anyway, I just wondered, maybe there is a small solution for one type of player (maybe most players are not like this). It could be that a certain type of player might not want to transfer to an endless universe at the end of Genesis, both Retro and Nexus are slower types of play styles. For some players, they only want to play in speed universes. For this type of player, a slow down in Genesis will be frustrating.
Can they be given the choice to continue full speed by "signing" an agreement to not transfer to a permanent universe, and then they are just competing for the prizes in getting to the top of Genesis? This will keep the satisfaction of the speed dynamic of Genesis.
However, this does create a problem for players hoping to transfer to Nexus who have to have a slow down, so they cannot be as competitive for the top prizes in Genesis... so maybe a slow down is not an option then. A building reduction or some other point adjustment at the time of transfer is a better option for those players then?
I know that this is easy for me to say - I have not invested money in an account like these players have, and neither have I spent months working toward a goal that is now not possible. So I know that I am not answering their needs with the above solution.... sorry.
I do also feel that the team can easily say that everyone should have known that a point adjustment was coming from looking at what happened in the first Genesis, but I think managing a game where people pay for certain things needs to be much clearer and explicit. I find that many aspects of the game are "presumed" to be something, and have in the past found GO's to be very unsympathetic to me for not knowing something. I know that the FAQ is there, but I only come back to the game every few months or even every few years, and suddenly everything is different. Of course I can go and spend days reading through all the posts and announcements and discussions (most in German) that have happened while I have been away, but that is not really conducive to clarity.
Players need to be able to focus on play, not on trying to figure things out. For example, I was reading the FAQ that explains the speed up system for Nexus and Retro today, it says this:
Q: How to calculate the "current factor"?
A: The current factor will tell you in which range you are with your current points.
Here you will find the speeds of the respective ranges which you can get:
- Players which have less than 0.1% of the points compared to the first place: 5x speed
- Players which have less than 0.5% of the points compared to the first place: 3x speed
- Players which have less than 1% of the points compared to the first place: 2x speed
But I have a 20x speed boost now??
My point is that things are not as clear as they should be. I agree that the team have to do something about the transfer of Genesis accounts, but it is still frustrating for players who feel they have not been clearly notified over time.