Yes that may be true to a certain extend, like i stated it has to be worth it resource wise. I don't like players who farm someones daily prodution that is just frustrating specially if that player has much less points than yourself, thats a quick way to kill this game even more.
But lets say after a few missed attacks and the penelty suddenly building up to 100% because it resets after every attack on a lower player. Then suddenly killing a fleet but not being able to take the few billion resources that this hypothetical player may have had, is a killer. This is a game where someone eles loss is someones gain. Why not make new safer univeres but leave things the way they are in the old