The situations that have caused more players to leave the game are:
- Changes in rules and regulations on the server (this has caused the benefit of some and the penalty of others).
- Cheating and/or honorless alliances and players, which have exterminated very inferior alliances and all their players (coincidentally these alliances and players have not been protected).
- Boredom.
And now it turns out that what causes players to leave the game is that there are TOP players as in any game.
You limited us the castles to own, you limited the castles we can conquer, you limited us who we can attack... I said, wouldn't it be easier to delete the first 50 TOP accounts and solved? The game is sure to go well, thousands of new players will start playing and all the problems will be over.
For 10 years we have all had the same rules, we all knew them and we all knew that it could and could not be done, for 10 years the little ones have been protected by their alliance and their allies and it has not been necessary to change the game. Now there are times when we don't even know what we're playing, too many new rules, too many changes that distort the game we really liked, minigames that have nothing to do with the main game...
The changes are made before the game starts, do you want changes? create a new server and apply those idyllic changes that you are proposing. I find it curious that there is another much newer server, in which certain changes and rules have theoretically been applied, and in a matter of 2 years nobody wants to play on it. Apparently, the TOPs of that server are not interested in penalizing them. How curious that the server that most needs some equality is the one that least penalizes the TOP. Now tell me... is it fair for us to now decide to join a server that has gone at a speed of materials, times and troops much higher than our server? Is it fair that a player on that server in 2 years has an account that is much higher than 99% of the players on our server and that it took us 14 or 15 years to achieve? What is playing on equal terms? If a TOP player from world 1 had known that the other server, much faster in all aspects, was going to finally be merged into world 1, perhaps many of us would have invested the thousands of euros of these last years in the other server, or perhaps we would have left the game to see that this is playing at a disadvantage and changing or inflicting the rules according to interest.
The changes will be made, and as always, they will penalize the same players. But something tells me that when you, those of you who like to change the rules so much so that they are adapted to your favor, when you are the TOP you will surely no longer be interested in those changes
By the way, I've also been playing other online games for years, all of them are creating new servers every so often, if you are a new player you can freely choose which server to play on, but you know that if you choose older servers there will be players with characters or accounts that will be practically unattainable for you. Those new players on old servers are not given any type of advantage, nor are veteran players penalized because there are new players on the server, it is their own alliance or clan mates who help them grow quickly, without need to change any rule, without the need to penalize anyone. They just let everyone play in peace with the preset rules since that server started.