Okay,
Here is the log from the temple knights I didn't receive:
http://prntscr.com/loxobf
I had 2379k temple knights in my castle 'Muiderslot 011 S' on world 1.
I refreshed the page several times but I didn't get those extra temple knights?
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Okay,
Here is the log from the temple knights I didn't receive:
http://prntscr.com/loxobf
I had 2379k temple knights in my castle 'Muiderslot 011 S' on world 1.
I refreshed the page several times but I didn't get those extra temple knights?
It seems like it are only some kind of troops which have the problem.
Templeknights and catapults?
Hello,
I just used the spell summoner and should have received 75k catapults. (why even this much??? #pay2win)
I refreshed the page like 15 times and waited several minutes, but nothing happened?
Could this be looked into?
Kind regards,
vanmorris
So you just tell players make sure you have less then 120 castles from next week onwards.
But they are not able to get their troops out of their castles so they can demolish them?
Shame they had to play the dirtiest football to win...
If you ask me not deserved at all.
Playing on that level and not being professional but just being that childish...
I have no idea if I can compare them this much but why does SpaceInvasion get this for 2500 bits:
Quote1x build field on all planets
All planets will be expanded by one build field, this applies to all planets of the connected SpaceInvasion Accounts. If a planet is deleted, the build field will also be forfeited.
And damoria gets this for only ONE castle for 5000 bits. Isn't that a bit expensive?
Quote1x field for secondary castle
Connected Damoria Accounts will receive an extension of 1 build field, which can be used in the shop for the selected secondary castle.
But can't this be said about every message that was send?
Maybe just make the option a little more permanent?
--> make it so that it states that all previous message (received and sended) before you clicked the option may be read by admins?
In that way there is no problem?
So I can no longer send someone a message without he confirming he wants?
Hello,
Today I tried to send a message via the dispatch message to our alliance members.
I clicked send and the message was send to only myself and a few other alliance members
I also received a message that "the message could not be send to some players..."
I think this has something to do with the new privacy settings.
It is okay that you cannot send a message without enabling this option, but not receiving anything?
How do you communicate with someone then without using enabling that option?
Kind regards
Hello,
One of our alliance members had the same problem.
username: "markv"
world: 1
Thanks in advance
Nothing to worry about then
Thanks for the fast response!
Hi,
not sure if it has something to do with the fix for IE 11 but since about an hour I can no longer connect to http://www.damoria.bitmeup.com.
Although I can login to the game via the Bitmeup page...
I receive the message: "this web page is not available". (same as you receive when not being connected to the internet...).
Might help: Using google chrome.
I don't think there is much that cna be done about this maximum number...
Although, maybe change the database from 32 digits to 64?
vanmorris
After 10 castles sending constructionwagons cost more rubies everytime you send one. The constuction cost go up with every castle you own.I think you already send more constructionwagons. Urotsukidoji has brought most castles into this world from the old worlds and conquered more. I do not think he send out much constructionwagons with what it cost him.
That is true, but conquering a castle also increases the price you pay (ruby's and raw materials) for building a new castle...
- Can someone explain me why it costs him that much resources to build a new castly, but only 1000 ruby?
- It costs me a "bit" more resources with only 90 castles: I will sure have these one day!
So the work in world 1 is done?
All players checked etc?
Hello,
In the past when looking at incomming attacks, troop overview, ... The clock that was there always kept counting down if the page was open.
This was very usefull to perfectly time attacks on a castle and things like that.
But right now, this clock no longer counts down when the page is open.
You always have to refresh the page to see the new ETA.
Any chance of reverting this to how it was so the clock times still count down?
Thanks in advance.
Kind regards,
vanmorris
It is not possible to buy any gold .....you no longer want our money?
Same for me...
No.
That moment when you ask someone if it is A or B and they answer with "no"...
The no can be:
1) No to A
2) No to B
3) No, I will not answer this question.
So what is it?