• I was going to leave that up to the SI team. Not asking for anything big just any type of bonus would be appreciated by player's on their Birthday. As if it's a surprise makes for a much better bonus. Maybe setup the system with a set of bonuses where it basically randomly chooses one to give the player when their Birthday occurs.


    Probably best would be for the SI team to give gift from the Shop rather then resource's. Plus that way the player would then receive it as a gift that they can gift it to themselves on any of their accounts on different servers. Those that don't use their game name on all the same server's only receive the one bonus like every other player so you would have to have those player's designate which game name they want their birthday bonus for.


    The bonus to the SI team would be getting to know age's of player's playing SI. So the SI team get's something from it as well. Which would give you Age demographic data so it can help in knowing the age brackets of your community playing the game. That sort of data would help the SI team focus and aim the future development of the game towards the larger part of your community.


    We could also give gifts that are set by the activity of a player during the time between when it's first put in place and then from then on every year that passes. The more active play time the bigger the gift.


    By setting it say to a percentage of active game play. So those who go into VM will lose a percentage amount depending on how long they stay in VM. So 365 days active is 100%. To make it easy calculation you lose 0.5% every day inactive play in VM.