• There is a group of TVT players who love Damoria including the fighting of player versus player. They love to encounter a worthy opponent who does his best to defeat the other.


    The new Speed world offers the possibility to grow quickly and to have a battle-ready account when it merges into w1 and w2.

    But with all the new activities in Damoria, not everyone has time to found a new kingdom. The TVW leaders made therefore the following proposal. If our players and enough of our opponents like it, we can realize this proposal.


    * From the start of the speed world on October 4, 2024 until December 27 2024 TVW will stop all attacks on other players in w1 if they are no longer attacked themselves (NAP) This will mean that our own players, but also our opponents, will need less time in W1 and can spend more time in the new world to start a new kingdom there.


    * From December 27 2024 until December 27 2026 the NAP only applies to players from the other alliances in world W1The crusades who play actively in the speed world Bloodlust under the same nick (w1). Active playing means that a player grows monthly and remains in the top 100 points or top 100 military rank of the bloodlust world.


    * of course the NAP is mutual and is considered broken if a player, who also plays in bloodlust, attacks one of our players in w1 or sends demonstrable support to someone that we attack (w1).


    * This proposal should give all players the chance to change their kingdom, get their alliance in order and get everyone ready for action. So after December 27 2026 TVW never wants to hear any more whining about attacks, a too strong, too active opponent or about an "unequal" battle.

  • Addition.

    This N.A.P action is meant to keep active players in the game and give them time to prepare for a PvP game. It is not the intention to give NV the chance to safely capture the castles of their inactive players. It is the intention to stimulate hardly active players to stay and become more active.

    * during the entire period, Internally captured castles can be attacked as long as they are disputed. This is mutual because we do not want to deprive the few NV players who enjoy these actions.

  • Hello


    in the new world it will be possible to exchange bonuses for tokens during the transfer my questions is why not apply this to crusade and venturia, if a player has bonuses that he does not use why not exchange them for tokens to buy items he needs ???


    why not offer during the events tokens to win for the best players and so this would allow the player to choose a bonus that he needs


    for example if a player has 200 days of market why he could not exchange it for tokens and allow the player to buy land or a transformation of baldurs of course it would be necessary to create a kind of value for the tokens but if you talked about tokens it is that you have already thought of a value of the token


    Thanks for your comment


    for the transfer of troops from the new world to one of the 2 worlds already present if the player cannot transfer all of his troops will he be able to choose which troop he will transfer or you will decide that it is for example 50% of the total troops. I do not know if I expressed myself well


    thank you for your comment

    • Official Post

    for the transfer of troops from the new world to one of the 2 worlds already present if the player cannot transfer all of his troops will he be able to choose which troop he will transfer or you will decide that it is for example 50% of the total troops. I do not know if I expressed myself well

    that calculated by %, means if you can take about 10% of your troop, its about 10% of each troop type, so it will be distributed automatically even on all of your troops based on the percentage.

  • Sufficient time has passed to receive an answer to this proposal. So far, we have not received anything. In order to implement this proposal tomorrow, we need preparation time. If there is no answer by 7:00 PM today, this particular proposal is off the table.

  • On September 24, I posted a proposal for a N.A.P. (non-aggression pact) on the forum in connection with the opening of the new world. There was no response from the leaders of N-V, not even a request for more time to discuss.


    That is why a NAP between TVW and NV is no longer possible: the new world starts today and there is no time to study a possible counter-offer.


    Nevertheless, we want to encourage all players to play in the new world "Bloodlust". This is to have a completely new world order in two years, when Bloodlust is merged into w1 AND w2. Players who play there can take castles, troops but also certain extras such as building sites with them to w1 and w2.

    A possibility to replace your w1 castles, to strengthen them, but also to find new battle partners and to change the existing world order in w1. That is why we give every player in w1 The crusade" who does not yet have a NAP with TVW the opportunity to do so:


    This N.A.P. is between players of the world W1 The Crusades who are going to play actively under the same nickname in the speed world Bloodlust and the players of the alliance TVW on w1 The crusades.


    * The players who want to play actively in Bloodlust can register with me and if the NAP is approved it will be reported on the TVW profile under personal NAPs.

    **If you do not want the personal NAP to be known, we can also keep it secret. In that case you will have to contact me if you are attacked in w1 by one of our players. The attacks will be stopped as soon as possible


    *Actively playing means that a player grows monthly and stays in the top 100 points or top 100 military ranks in the Bloodthirst World.


    * Of course the NAP is reciprocal and is considered broken if a player who plays in Bloodthirst attacks one of our players in w1.


    * This proposal is intended to give all players the chance to change their kingdom, get their alliance in order and get everyone ready for action. After the merge on December 27, 2026, the NAP will end.


    * This N.A.P promotion is intended to keep active players in the game and give them time to prepare for a PvP game. It is not the intention that other players will secure castles by giving them to players who have a NAP. During the entire period, internally captured castles can be attacked (mutually) as long as the castle is contested.

  • Hello, i have a couple of issues:


    1 - I just created a new game account.

    I was following the tutorial, but it is impossible for me to create the initial level 1 buildings, as the game says that I do not have the sufficient number of workers to be able to build them (5).

    I tried to expand the living quarters to see if the situation would be resolved, but nothing.

    I now have a worker count of 830, but I still can't build the starting level 1 buildings.

    Is it a bug or i missed something?

    Can I get help on this?


    2- i cant' send a ticket to the support, the button does not work.


    Thank you

  • In the new world Bloodlust you get some troops as a gift. But these troops don't have a place to live yet and you have to build that first. You also get 5 free mage spells as a gift. Don't use them yet! Sometimes you get even more troops through the spell.

    First you have to build your living quarters and storehouse. This takes a while. But while you are building you can often send a construction wagon away. If a level 4 wagon is sent away to a nearby spot, you will already have a decent side castle . This way you can make quite a lot of progress in the first hours that you start a new game in Bloodlust.

    If you don't feel like waiting, you can of course also buy the starter kits on the gold page. This will expant your main castle.

    pasted-from-clipboard.png

    yellow is your citizens. blue is the livingspace in the castle. Yellow must be lower than blue to start building anything other that livingquarters or storage

    Edited once, last by Juflo ().

    • Official Post

    Hello,


    im going to answer the "Support Problem" part :)


    We got several tickets in all our games per day, so im pretty sure that your system blocks the gcaptcha (Captcha from Google) files.

    Not sure if this can cause a ad block (makes no sense, these are no ads) or some other addon.

    It would be nice if you could figure that out, which addon cause that - first you can try to open a inkognito window and try it out there - addons are not loaded in these kind of windows.


    regards

    Dschibait

  • Hello!

    I'm using Brave as browser, it blocks Captcha in the Support modal ||

    Support works using Chrome.


    Thank you!