• Official Post

    Hello Damorians!


    The takeover of most of damoria accounts is done - we hope you are all back in the game and could already inspect the new shop and the mage.


    Today we want to introduce you to other changes on Damoria. We have already set a fight stop to prevent taking advantage of various game mechanics by knowing these changes.
    There will be maintenance from 0am to 1am (CET) on November 30th, so that we can enable these changes for all of you. The fight stop will remain active until the evening of November 30th.
    We've granted you this week to make changes to your accounts so you can be prepared for these updates.


    Let's Go: we are happy to announce the big Damoria Balancing Update 2018:


    Before you start to read and think "oh my gosh" - we pondered and tested these changes for a long time. You can read our thoughts on most points in the "Team Comment" spoiler.
    It is important that these changes are not final; They should be the first step in a better, modern and new future.
    We do not want to completely change Damoria - but we think that the given situation and changes in the damoria worlds and players, just need a few updates.
    With most of the changes we want to support rookies, first and foremost, that these players can get a foot in Damoria.



    Certificates and construction wagon


    Even the first point will affect you all. The cost of certificates and construction wagons will be changed. Here we set a new maximum limit of castles - from which we plan that it should no longer be possible to conquer or found a castle. This limit will be 120 castles.
    If you have more castles, you will not be able to take or create any new castle (other than Golden) as long as you are over that limit.


    On the following page you can see the costs of a construction wagon or a certificate for each castle amount:
    http://dev-damoria.bitmeup.com/scripts/costs.php


    The cost will be calculated based on your number of castles. These include all neighboring castles and (new also) Golden castles in the ratio 0.1 (ie 10 Golden castles correspond to a neighboring castle)


    All players whose sum of current purchased certificates and number of castles is over 120 receive their certificates reduced. For each certificate, these players receive 10,000 emeralds in their main castle on November 30th.


    In addition, we have built a lock for newly-founded castles. These only can demolished after 30 days. Castles established before 30th November are not affected.



    Modification of the construction wagon level’s 3 and 4


    We have adapted the buildings for Level 3 and Level 4 wagons as follows, so that a faster construction of newly castles can be realized.




    Level 3Level 4
    Construction office2530
    Military building3040
    Laboratory510
    Tournament field, Military training grounds1525
    Marketplace510
    Living quarters2530
    Mines4050
    Storehouse4050
    Treasury, Wall, Hideout36





    resources on demolition of castles and buildings


    Also this point will be a big change for all of Damorians. We have adapted the resources received after a demolition of a building or a castle.
    At the same time we also allow the demolition of golden castles.


    Normal castles can be demolished 2 days after takeover.
    For Golden Castles is a 7 day period after takeover.


    We have changed the refunded resources as follows:

    • when demolishing a building, you now receive 90% of the resources (previously 33%)
    • at the normal demolition of a

      • Normal castle you get back 50% of the resources (previously 100%)
      • Golden Castle will give you 75% of the resources back
    • In the instant demolition, you also receive 10% more resources (ie 60% for normal and 85% for golden)


    At the same time, we raised the gold cost for the instant demolition to 15 gold (previously 10 gold).




    resource loss on farm attacks:


    Attacking a player still steals the same amount of resources. However, the attacker receives only 10% - 90% of the captured resources.




    Further changes:

    • Increased Noob protection from 1 billion points to 3 billion points
    • the capacity of the merchants has been increased by 10
    • the building levels and troops were greatly increased for new main-castles (after first registration)
    • the building levels and troops from the starter packages have been greatly increased
    • The online status of a player is now only visible to the Alliance leadership
    • fixed an issue where "gray" Golden castles could not be captured
    • Players who have not agreed to use the in-game messaging system will now receive messages from players who have approved the system. However, it is not possible, to write messages to other players as long as the policy has not been agreed. So you can again reach players as usual by message or mass (alliance) mail.
    • Fixed a bug where the Wall did not bring the right protection values. It will now provide protection against the destruction of the buildings as it was expected.
    • the function of the overview of new founded and conquests of castles has been rebuilt. So far, only new found’s were estimated. Now you will be able to see castle takeovers of active players.
    • We've made changes to the mage. The yield for troops and resources has been greatly increased.


    We invite you to discuss these changes.
    Discussion Thread Balancing Update 2018



    We wish you lots of fun with Damoria!


    many Greetings
    Your Damoria team

    • Official Post

    Hello Damorians,


    we fixed 2 bugs:


    - spy attacks did not display the correct numbers of troops in the target castle
    - ongoing attacks were not updated correctly so that the player could not see that you already had a castle (golden) taked over. Here, a repair script was run to up-date running attacks.




    regards
    Dschibait